Skills in Archero 2 have synergies, and not going for them from the start will make you lose out on DPS and, eventually, the whole run. To help you out, we made this cheat sheet of the best skill combos in Archero 2, including tips on how to make the most out of the skills you get.
Below are the best skill combos for each skill type (sprite, projectile, circle, etc.) in Archero 2. The exception is the first section where we outlined the best utility skills that work well with whatever you pick. Here are a few things to note before diving into the lists:
Here are the best utility skills in Archero 2. Generally, Invincibility Potion, Revive, and Sacred Protection are always your top priorities, as sustain and defense are the things you'll be lacking the most. Other utility skills all have their universal value, but it isn't as high.
Skill | Pros & Cons | Skill | Pros & Cons |
---|---|---|---|
Bane of Bosses DMG dealt to bosses ↑↑↑ Fully heal before boss battles | + One of the best fine utility skills | Frenzy Potion Pick up Frenzy Potion to get ATK SPD ↑↑↑ Crit Rate ↑↑↑ for a duration | + Provides an excellent DPS buff for a short while + Very good utility for a fine skill |
Lucky Cracker Luck Value ↑↑↑ Dodge Rate ↑↑ | + The earlier you get it the more value it has – It's often better to just take a DPS skill instead | Angelic Shelter Max HP ↑ Brief Invincibility after injury | + Very good utility for a rare skill + Extremely useful against projectile-spamming enemies – Invincibility potion is just better |
Stand Strong The longer you stand, the higher ATK SPD and ATK PWR | + Excellent DPS increase for any build that doesn't require you to move much | Invincibility Potion Pick up Invincibility Potion, become briefly Invincible | + The best rare utility skill |
Soul of Swiftness ATK SPD ↑↑↑↑ MOV SPD ↑↑↑↑ | + The extra ATK SPD and MOV SPD is always welcome | Revive Revive once with full HP upon death | + One of the best skills in the game + You should take it on any build |
Power Trio Max HP ↑↑↑ ATK SPD ↑↑↑ ATK PWR ↑↑↑ | + Very good overall stats boost – No reason to choose it over another legendary skill that complements your other skills | Sacred Protection Gain SHLD that blocks 1 hit per wave | + Provides extreme value throughout the waves – Value against bosses is diminished |
The Strike skill combo doesn't require many skills, and it's easy to reproduce reliably throughout runs. The main skill is Assault Strike, and getting as much ATK SPD as possible is virtually enough. Double Strike Swords is also important. Everything else is just icing on the cake.
Skill | Pros & Cons | Skill | Pros & Cons |
---|---|---|---|
Assault Strike Chance to trigger Strike when attacking | + One of the best fine skills in the game + Requires no other skills to provide massive value | Instant Strike Summon 1 Strike sword per second | + Good source of extra Strike swords – Gets outscaled by Assault Strike quickly – There are many utility and ATK SPD skills you can take over it |
Enchanted Strike Strike swords can inherit the element of the main weapon | + Can provide a very good DPS increase with Fire and nice utility with Ice – Requires you to get one of the elemental skills to be useful | Strike Boost Strike ATK ↑↑↑↑ | + A solid DPS increase to Strike DMG – There is a lot of good |
Double Strike Swords Doubles the number of Strike swords summoned | + The best DPS increase you can get with Strike | Beam Strike Summon a Strike sword that fires lasers periodically | + A solid source of bonus Strike DPS – There are other solid Legendary skills to take |
The Projectile skill combo is what you'll want to build around if playing the Longbow/Crossbow. There are a bunch of skills of this type that will affect your DPS, and most of them are rare. The best ones you should always get are Front Arrow, Tracking Eye, and Rapid Fire.
Skill | Pros & Cons | Skill | Pros & Cons |
---|---|---|---|
Long-Range Power Your projectiles deal higher DMG when fired from a further distance | + Provides a minor DPS increase, and it's not like you've got other good fine skills | Charged Arrow Charge to launch a giant arrow | + Bigger hitbox and better damage – Lowers ATK SPD – Can lower your total DPS if you're using on-attack skills |
Flame Projectiles ignite monsters | + Flame provides an excellent DPS boost when attacking the same enemy | Frost Projectiles freeze monsters | + Freezing enemies is universally good |
Ricocheting Arrow Projectiles can bounce between monsters, +1 bounce | + Can be useful against mobs – Not needed most unless you're really struggling with clearing mobs | Front Arrow Front shooting arrows +1 | + Just one of these doubles your DPS. That's insane for a rare skill |
Lightwing Arrow Projectiles have a chance to sprout wings and deal major DMG to monsters | + Works with all other charged modifiers + Solid DPS and hitbox increase | Tracking Eye Projectiles can track enemies | + Extremely useful for fighting moving enemies |
Energy Ring Charge up to release a powerful energy ring | + Very good DPS and hitbox increase – Doesn't work with Energy Beam. You can have only one of these | Super Flame Flame effects greatly enhanced | + An excellent DPS increase if you have Flame already – Useless without Flame |
Rapid Fire Multishot count +1 | + Doubles DPS on top of everything + The best legendary skill for projectiles by a mile | Energy Beam Charge up to release a powerful penetrating laser | + Extremely good DPS and hitbox increase – Doesn't work with Energy Ring. You can have only one of these |
Sprite skills are relatively easy to combine into a good build. The most important ones are Ice Spike Sprite, Flame Sprite, and Sprite Frenzy. Bomb Sprite, Laser Sprite, and Sprite King are also very good, though getting them all isn't as easy.
Skill | Pros & Cons | Skill | Pros & Cons |
---|---|---|---|
Flame Sprite Receive a Flame Sprite | + The best fine DPS sprite + Burn is the best DoT against bosses | Ice Spike Sprite Receive a Ice Spike Sprite | + The best fine utility sprite + Can work even outside of Sprite builds |
Venom Sprite Receive a Venom Sprite | + The damaging effect of Vemon is permanent – Not as useful against bosses | Lightning Sprite Receive a Lightning Sprite | + A solid DPS/utility Sprite – Ice is straight-up better |
Sprite Boost Sprite ATK PWR ↑↑↑↑ | + Provides an excellent Sprite DPS boost | Bomb Sprite Receive a Bomb Sprite | + A very good AoE Sprite – Boss DPS isn't that crazy |
Laser Sprite Receive a Laser Sprite | + The second-best Sprite after Sprite King – Doesn't benefit | Sprite Frenzy All sprite ATK PWR and ATK SPD greatly enhanced | + The best utility Sprite skill |
Super Flame Flame effects greatly enhanced | + An excellent DPS increase if you have Flame Sprite already – Useless without Flame Sprite | Sprite King Receive a powerful Sprite King | + The best Sprite in the game + Can be useful even outside of Sprite builds |
The Circling Orb combo requires a bunch of skills, and it is best suited for melee builds, which underperform in PvE, and if you're going for PvP, Meteors are just a better, more economical option. Still, if you can somehow get a bunch of these in a single run, clearing most content shouldn't be a problem.
Skill | Pros & Cons | Skill | Pros & Cons |
---|---|---|---|
Vampiric Circle Get 2 circling Vampiric orbs | + Provide sustain – You'll need other fine Circle skills instead of this – Just dodge... | Ice Circle Get 2 circling Ice orbs | + The stun is especially valuable for melee builds |
Venom Circle Get 2 circling Venom orbs | + Solid DPS increase + Permanent DoT effect – Worse DPS than Fire Circle | Thunder Circle Get 2 circling Thunder orbs | + Solid DPS/utility – Straight-up worse than Ice Circle |
Fire Circle Get 2 circling Fire orbs | + The best fine DPS Circle skill | Circling Orbs Boost Circling Orbs DMG ↑↑↑ | + Provides a solid DPS increase and there are not many other rare skills you'll need |
Super Flame Flame effects greatly enhanced | + Very good DPS buff if you have Fire Circle – Useless without Fire Circle | Super Circle Receives 4 powerful neutral non-elemental orbs | + Very good short-range DPS increase – Outperformed by Fire Circle if you have Super Flame – Circling Laser Orbs have a better range |
Circling Laser Orb Get 2 circling Laser Orbs | + Ranged DPS on top of melee + Can be useful even on non-Circle builds | Super Venom Poison effects greatly enhanced | + A solid choice if you picked Venom Circle instead of Fire – Useless without Venom Circle |
Corrosive Field Nearby monsters take damage and become vulnerable | + The best skill for any melee build + Increases DPS substantially | Rotating Web All circling orbs form a web | + Good for clearing mobs that get too close – Practically no point in having this against bosses |
The Meteor skill combo is generally only suited for PvP, where they actually do meaningful single-target DPS reliably. Plus, it doesn't require that many skills to work, with Meteor Pursuit and Rapid Fire Meteors being the core of the combo. Going with Meteor Potions is bad as they take too many picked-up skills to become even remotely useful.
Skill | Pros & Cons | Skill | Pros & Cons |
---|---|---|---|
Demon Slaying Meteor Cast a meteor upon killing monsters | + Good for dealing with mobs – Absolutely useless against bosses | Rapid Fire Meteors Doubles the chance of casting meteors | + Doubles Meteor DPS – Requires Meteor Pursuit to work |
Meteor Pursuit Chance of casting a meteor when attacking | + The best Meteor skill | Super Meteor Meteors continuously fall, releasing large shockwaves | + Solid Meteor DPS + Doesn't require high ATK SPD like Meteor Pursuit |
Now that you know which skill combos are the best in Archero 2, it's time you log in and try them out on whatever stage you have been stuck on so far! For more content, check out Archero 2 codes.