The Battle of Golden Scoops and Shovels will start the new season of the Battle of Two Cities on November 22. A lot of new chess pieces will be launched this season. Do you know which 5-cost chess pieces are there? What are the skills of these chess pieces? Let’s follow the editor of Source Code Network to take a look at the 25-cost chess piece skills of the Golden Shelper Battle of the Two Cities.
Caitlyn
Air Raid:
Enter the sniper posture and call an air gunboat, hovering over the battlefield for several seconds, during which several bombs were dropped on a random group of enemies. Bombs can cause physical damage to a circle in a grid.
Whenever an enemy is selected as the center of the air strike, the enemy will lose armor and magic resistance, and then immediately fire a Hex bullet on it, causing physical damage.
Jace
Special express:
Passive: Summon a placeable [Hex Technology Forging]. When cast, several friendly forces closest to it receive a shield value that lasts for several seconds. If the forge is destroyed, it can be reborn with a percentage of health.
Take the initiative: Summon 2 [Hex Flying Gate], then knock the target into one of the gates, causing physical damage and then flying back to its original position. During flight, the target deals physical damage to all enemies in the path.
Jinx
Destroy everything:
Passive: [Jinx] Switch back and forth between oscillating electromagnetic waves, Fire Chewing Grenades and Super Ultimate Death missile skills.
Oscillating electromagnetic wave: Inflict physical damage and seconds of dizziness on enemies on a straight line. Fire Chewing Grenade: Deals physical damage to 2 enemy doors within a circle of 1 grid.
Super Ultimate Death Missile: Launch a missile in the center of the board. The missile will cause magic damage to the hit enemies. Every time the enemy stays away from the center of the explosion, this damage will be reduced by a certain percentage.
Leflan
Chain of fate:
Use chains to lock the closest enemies together for several seconds, causing magic damage evenly distributed by them. When one of the people is hurt, a certain percentage of the damage is distributed to the others as additional real damage.
The next N attacks of [Lefland] will cause additional magic damage. Each time a locked enemy dies from initial damage, this additional damage will increase by a certain percentage.
Sevika
Turn the situation around:
Random cast 1 of 3 skills and you have the chance to win the jackpot!
flamethrower
Telescopic fist
Chew
Marzaha
Void Summon:
Summon a 5-frame portal that passes through the current target. The hit enemy is subject to magic damage and 20% magical shattering for several seconds, and obtains a layer of plague infection.
Plague Contagion deals magic damage every second for the rest of the turn. This effect can be stacked infinitely. When an infected enemy dies, he will infect nearby enemies.
Demon Fighting: Reduce Demon Fighting
Mordecais
Iron Armored Soul Grip:
Get damage reduction for a short time and summon a giant claw to deal magic damage on the most enemies. The damage taken by several enemies closest to each other is increased and is pulled towards [Modecais].
In the next few seconds, you gain omnipotent bloodsucking, +1 attack distance, and replace it with a slam every other attack, causing magic damage to the target and magic damage to all other enemies within the grid.
Rambo
Constant temperature burning:
Fire several missiles at the row where the target is located. Each missile will cause magic damage to the target, severe damage for a certain period of time, and a 1% burn effect. Each missed enemy missile will restore mana.
If only 1 enemy is left, fire all missiles at it
Burning: Dealing true damage to the target's maximum health per second
Serious injuries: The treatment effect was reduced by 33%