Crime in Kingdom Come: Deliverance 2 isn’t just a minor inconvenience–it can completely change how the world reacts to you. Things like stealing, trespassing, or even roughing up a peasant can land you in serious trouble. Here’s how crime and punishment work in Kingdom Come: Deliverance 2.
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Anything that disrupts the law-abiding world of KCD2 is considered a crime. Unlike its predecessor, the sequel has improved AI which makes NPCs more aware of criminal activity. If you commit a crime, expect consequences–whether it’s getting caught in the act or being tracked down later.
The game considers the following actions illegal:
Committing any of these acts can lead to suspicion, arrest, or worse. Guards and villagers will react differently depending on the severity of the crime.
You will be reported immediately if a guard sees you doing something shady. Similarly, civilians can also report you, leading to an investigation. When caught, you have a few choices:
The easiest way out is to pay a fine. The amount depends on the crime–stealing might cost you a few Groschen but murder? That’ll either bankrupt you or lead to harsher punishment.
If your Speech or Charisma is high, you might be able to convince guards to let you go. This works best for minor crimes. For serious offenses, it’s much harder to sweet-talk your way out of it.
Not the best option but sometimes running is your only way out. Guards will chase you and escaping will temporarily make you a wanted man. If you leave town and return later, people may still recognize you unless you change your clothes or bribe officials.
If you can’t pay and can’t escape, you’ll have to face the consequences. The severity of your punishment depends on what you did.
If you committed a crime either by mistake or intentionally should be prepared to face the consequences. Depending on the severity of your crime the punishments can vary. You could walk away with a slap on the wrist or you might get executed. Currently, these are the punishments you can get in Kingdom Come: Deliverance 2, each one stricter than the last.
If you committed a minor offense like trespassing, reckless driving, or punching an NPC by mistake you will be locked in the pillory. The sentence is usually just a few in-game days. This will hurt your reputation and NPCs will mock you,
Caning is given for mid-tier crimes like assault and theft. This is a physical punishment, meaning the guards will publicly beat you and your health and stamina will be reduced for a while.
Branding is reserved for repeat offenders or if you have committed a serious crime like murder or heavy theft. Your neck will be branded with a mark and you will be labeled a criminal. This means NPCs will treat you like a criminal and merchants will refuse to trade with you. Guards will also keep a strict eye on you and might even attack you if you make any suspicious moves.
As the name suggests, execution means game over. This punishment is usually given to the worst of the crimes like multiple murders.
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Your reputation isn’t just a number—it directly influences how people treat you. Committing crimes makes townsfolk suspicious or outright hostile.
To fix a bad reputation, you’ll need to help the community. Doing favors, donating to the church, and paying off fines can improve how people see you. This system is a bit similar to Honor in Red Dead Redemption 2.
The crime system is part of KCD2 so you should use it to your advantage. Sure, committing crimes is not right but this is an RPG so you can do whatever you want. However, If you are not careful you can easily get caught. Here are some things you can do to avoid that.
That’s how crime and punishment work in Kingdom Come: Deliverance 2.