In the world of Hearthstone, the Death Knight card has attracted the attention of countless players with its unique rune system. Runes not only add strategic depth to the game, but also make the construction of the Death Knight deck more diverse and challenging.
In Hearthstone, the mana consumption of the Death Knight card is often accompanied by a colored symbol, which is the rune. Runes are divided into three types: red represents blood, blue represents frost, and green represents evil. Each rune represents a specialization direction for the Death Knight and determines the cards you can choose when building a deck.
Specific gameplay guide:
- Rune Combination: Players can combine these three runes anytime when building a deck. You can choose to use the same rune all (such as three blood runes), or you can use other runes while mainly specializing in one rune (such as two evils and one frost).
- Rune Effect: Blood Rune is known for its strength. Its cards are mostly field control effects, large minions, and can even control the upper limit of health. Frost Rune has powerful explosion potential, and the cards include direct damage, checking, mana control and freezing effects; Evil Rune is good at controlling the army of undead, and most cards are to summon undead minions, large groups of minions, and generate and use corpses.
- Rune Strategy: Usually, the more players focus on a rune, the more they can use the specialized area of the rune. However, sometimes the use of secondary runes can conceal the defects of the primary runes. For example, the blood rune system generally has only a small number of large minions, and the evil rune can help generate corpses to make up for this flaw.
When building a deck, the runes selected by the player will automatically update the cards that can be added to the deck. You can select "Show all runes" or cancel this option. At this time, the construction interface will dynamically filter cards and automatically hide cards that are incompatible with rune selection. Through the "Rune:xxx", you can filter card collections based on runes, where "x" can be "blood", "ice" or "evil".
The decks of different rune combinations have their own advantages. For example, decks with mining as the core strategy may focus more on blood runes to provide powerful field control effects; while players pursuing burst output may choose decks dominated by frost runes. The evil runes perform well in summoning the army of the undead, and are suitable for players who like large groups of minions.
The rune system not only enriches the strategy of the Death Knight card, but also ensures that there are no all-around decks. Each rune focuses on specific types of cards and effects, so that players need to carefully consider the choice and matching of runes when building a deck, thus formulating more reasonable and effective tactics.
By mastering the red, green and blue rune restrictions in Hearthstone, players can build more diverse and powerful Death Knight decks and achieve better results in the game.