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How about fgo Tutankhamun skill treasure

2025-02-06

FGO Japanese server opened a new event on November 13. The new servant launched by the Mysterious House of Craftsmen in this event was Egyptian pharaoh Tutankhamun. So what is her strength? Let's take a look at fgo Introduction to the strength of Tutankhamun skill treasures.

Introduction to the strength of the skill treasure of fgo Tutankhamun

Tutankhamun's treasure is a blue card single output, which is 150% special attack on [magic]. Before causing damage, it increases its power by 20% to 40% for 1 round (the effect increases with the OC level), and then gives it to the enemy after the treasure. The entire 1000 HP curse state is 5 rounds, and the 100% curse state is given 5 rounds, and the 100% probability is given to the enemy's single body and the 100% chance is given to the death and the self is given to the death (negative effect).

The effect of the first skill is to increase the entire NP of your side by 10%~20%, increase the power of the treasure by 10%~20% for 3 rounds, grant yourself perseverance to get 30 critical strikes in 3 rounds when starting, and grant yourself to get 30 critical strikes in 3 rounds when you die Star state is 3 rounds, and the charging time is 8 to 6 rounds.

The second skill effect is to improve the performance of blue card by 20%~30% for 3 rounds, and give the enemy (500HP curse when attacking for 5 rounds), increase 20%~30% NP, and charge time for 8~6 rounds.

The effect of the third skill is to give yourself 3000~5000 HP perseverance status 1 3 rounds, give 3 rounds of weakening and invalidity, increase 20%~30% NP, and charge time 8~6 rounds.

Level skill [to the magic power] itself weakened patience is increased by 19.5%, [Operation alone] its own blue card critical power is increased by 10%, [Divineness] its own damage is increased by 150, [Young King's Curse] its own curse is given a success rate of 30 %.

Tutankhamun's maximum ATK is 11276, the maximum HP is 14295, the card is QAAAB, the number of hits is Q4A4B3EX5, and the treasure is 5 hits.

Human camp, order and neutral attributes, hold male, divine, king, and child (stage 1), humanoid type is attacked by EA.

The attack suitability is the killing level.

The self-destructing singles can be said to have a unique track in the five-star bow stage. The advantage is that they have group buffs and group charging. They perform well in the multi-core system, and their own charging is also relatively rich, all of which are 80. %, add additional skills and be fully charged.

However, since there is a 30% self-charged battle, in some two-sided singles, you can use 13 skills plus other charging to hit a second time, and then use 3 skills plus other charging to hit a second time treasure. If you just shoot the treasure and leave the market, all charges will be 70%, which is quite easy to open the treasure.

In addition to having a battle hindering the charging, it is the damage problem of the body's treasures. Because it does not have an extra magnification like Alash or Chen Gong, it is still difficult to use in non-restrained occasions. The magical special attack The range is not very large, and if you are simply a secondary core and cannot eat the main buff, it will be difficult to achieve damage, so you are also a servant who prefers to perform better with high performance.

I personally think the strength is still good, the functionality is very strong, and it can also be used in a low-level manner in restraint occasions, but in restraint occasions, there are still many servants who can replace them.

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