The adventure return tool in the rain will trigger the following effects: glory, kinship, distortion, maliciousness, glass, mystery, sacrifice, commander, spirit, origin, prestige, dispute, moment, and nature. The effects of each artifact are different.
Glory - always breeds outstanding enemies
Relatives - There is only one monster type in each level
Twisted - Randomly lock a skill per minute while reducing skill cooldown
Malicious - An explosion occurs when the enemy dies
Glass - deals 500% damage, but reduces health to 10%
Mystery - After each activation, a different piece of equipment is randomly generated
Sacrifice - No more treasure chests are generated, items dropped after monsters die
Commander-No random drops of items
Spirit - Increase movement speed when character health is low
Origin - Little Devil invades the map every 10 minutes
Prestige - Generate at least one mountain shrine in each level. The effect of the mountain shrine will take effect permanently
Dispute - Monsters can appear in environments where they are uncommon
For a moment - Get multi-layer stacking when picking up items. All items are temporary items
Phase-Create a temporary clone when the enemy dies