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What updates are there in Mingchao version 1.4

2025-02-19

The update of Mingchao 1.4 will be officially completed this morning. There will be a lot of exclusive activities launched after this update. Do you know what are there? The specific content brought to you below, interested players must not miss it!

What updates are there in Mingchao version 1.4?

Dear wanderer:

Thank you for your continued attention. Version 1.4 "Dark Night Knocks the Gate of Day" will meet you soon!

【Maintenance time & compensation instructions】

✦Update and maintenance time: 04:00 on November 14, 2024 ~ 11:00 on November 14, 2024 (UTC+8)

✦Updated maintenance compensation: Star Sound*300, Crystallization Solvent*2

✦ Compensation and collection conditions: Create a role before 04:00 (UTC+8) on November 14, 2024 and unlock the [mail] function. Compensation and collection of emails is valid until the next version is updated and maintained

※According to the actual maintenance process on the day, the maintenance time may be extended, and the project team will make additional explanations and compensation adjustments according to the actual situation.

✦ Problem repair compensation: Xingsheng*300

✦ Compensation and collection conditions: Create a role before 04:00 (UTC+8) on November 14, 2024 and unlock the [mail] function. The compensation and collection is valid until the next version is updated and maintained

[Version content introduction]

✦ Brand new characters✦

5-star resonator "Tung" (Annihilation)

The Black Coast's flower, a free and casual, dangerous and charming breeder.

Traveling around Solaris for the Black Coast, looking for potential talents. Be loyal to yourself, don’t look at the past and the future, and only focus on enjoying the happiness of this moment.

✦Fighting style: [Main output] [Fast concerto] [Normal attack damage]

※It can be obtained through the [Horse at the End of the Maze] character activity.

4-star resonator "Light" (conductive)

Wuwu Logistics Navigator and Transportation Team Leader.

A simple girl born in the mountain village of Yuezhou, sincere and enthusiastic, shining on others like a little sun.

✦ Combat style: [Main output] [Normal attack damage] [Resonance skill damage deepens]

※It can be obtained through the [Shocking Rain Season] and [Shengji Journey] character activities. After the event, the 4-star resonator "Light" will permanently add [Role/Weapon Activity Summon] [Role/Weapon Resident Summon] in the next version.

※The 4-star character "Light" will be launched on the [After Bo Coral] store simultaneously and will be removed after the next version is over.

✦ Brand new weapons✦

5-star weapon "Children" (Xuan Dao)

The silent and slim and sucking branches. She put the infinite world that bloomed as promised in her palms, allowing the tiny red vines to tangle with her fingertips.

Just like the faint pain of sand and gravel rubbing the heart, it is a proof of the encounter between each other.

※It can be obtained through the [Floating Sounds and Sinking Soldiers and Spring] weapon activity.

4-star activity weapon "Anchor of the Heart" (Speed ​​Knife)

An anchor device used by the White Gatekeeper to stabilize the heart's collection domain.

After the white gatekeeper was changed to the shape of the white cat, the appearance of this device also changed a few times...

※It can be obtained for free by participating in the [Disorder Dream Path] Dream Dive Theme Event.

✦ Brand new plot✦

【Star Mission・Tsubasa】"The Star Sea of ​​Trails"

In the Black Coast Flower Room, Chun is quietly staring at the silent swaying plants.

Deep in the starry sea, the possibilities of countless worlds intertwined, bifurced, and interrupted. At the end of fate, millions of universes are heading towards the same end.

✦Opening hours: Open permanently after version 1.4 is updated

✦Open conditions: Synesthesia level reaches level 14, and complete [Tidal Mission] Chapter 1, Act 8, "Go to the End of the Coast".

✦ Brand new activities✦

[Disorder Dream Path] Dream Diving Theme Activities

The activity includes 3 types of gameplay, namely [Deep Dream History] [Disease Dream Blockade] [Eternal Night Reappearance].

In [Deep Dream Process], the wanderer will help the white cat wake up the resonator who falls into deep dreams, help them get rid of nightmares, and continue to go deep into the dream during the journey to discover the truth of the nightmares.

In [Alien Dream Blockade], nightmare invades the world and invades reality in multiple areas. The wanderer needs to go to various areas and use the ability given by the white cat to "Ying Meng Shuai" to relieve the abnormality.

In [Eternal Night Reappears], wanderers can freely choose the resonator to return to the Eternal Night Dream, and face the nightmare of Eternal Night with the blessing of the "Union Dream Fusion" ability.

✦Opening hours: After version 1.4 is updated ~ 03:59 on January 1, 2025 (server time)

✦Open conditions: Synesthesia level reaches level 17.

※This activity will be retained as a permanent event after the limited time is open, and wanderers can experience it at any time.

[Deep Desert Wonderland] The new content "Dream Aggregation" is open!

A brand new exploration scene, a brand new enemy, dreams gather and separate, step into many deep dreams, and explore deeper secrets!

Currently available [Open Resonator]: "Tung", "Lighting Light", "Boat Guardian", "Glaze Coral", "Enke", "Virina", "Carkaro", "Lingyang", "Motefy", "Broken Branches" "The Xiangli Yao", "Yuan Wu", "Dan Jin", "Jin Xi", "Changli", "Secret Heart", "Sanhua", "Randist·Diffraction", "Avoid the Flame", "Yin Lin", "Yueling", "Flame" Xia", "Baizhi", "Taoqi".

✦Activity time: After version 1.4 is updated ~ 03:59 on January 1, 2025 (server time)

[Menghua Gift] Seven-day Sign-in Activity

During the event opening, log in to the game every day and go to the event interface to receive the corresponding number of days of sign-in rewards.

✦ Reward content: Floating gold ripples*5, Sound vortex pattern*5

✦Activity time: After version 1.4 is updated ~ 03:59 on January 1, 2025 (server time)

[Tide Exploration Experience] Limited time exploration commissioned activities

Participate in the event and upload the discovery notes at the Wuwu Logistics Truck to get rich rewards for discovery supplies!

✦Activity time: 10:00 on November 21, 2024 ~ 03:59 on December 5, 2024 (server time)

[Imitation Strategy II] Limited time combat activities

The wanderer will be able to enter special simulation fields and challenge multiple powerful enemies in succession with the blessing of special buffs.

✦Activity time: 10:00 on December 19, 2024 ~ 03:59 on January 1, 2025 (server time)

[Laguna urgently sells!] Theme activities of the first convention

Alana will issue survey tasks every day and complete the questionnaire to get corresponding rewards. The world of Linaxi Tower is expanding a corner for you through a questionnaire.

✦Activity time: 10:00 on December 12, 2024 ~ 03:59 on January 1, 2025 (server time)

[Plier-shaped fierce battle invincible version] Cycle challenge activities

Use two teams to enter the simulated battlefield of [First Half] and [First Half], and challenge multiple powerful enemies with the blessing of the buff entry.

✦Activity time✦

Clipper Fighting Wars Invincible Version I: After version 1.4 is updated ~ December 12, 2024 09:59 (server time)

Clipper Fighting War Unparalleled Version II: December 12, 2024 10:00 ~ January 1, 2025 11:59 (server time)

※This event is a new challenge gameplay limited time beta, and the subsequent experience will be continuously improved based on the feedback from wanderers.

✦Other new content✦

✦ New sound and skeleton strange phenomena: [Disappearance and skeletons of the Rider]

✦Added system: [Weapon projection]

✦Added weapon projection: "Projection・Anchor of Heart" active weapon projection, "Projection・Heart" series transparent weapon projection

【Version adjustment optimization】

✦Roles & Weapons✦

- Added the [Brief Description] switch of the Resonator [Skill Details] interface. After turning on, some complex descriptions of the skills can be omitted.

- Optimized and adjusted the skill description text of the resonator "Yinlin", and added damage type descriptions of [Thousand-faced Phantom] and [Punishment Mark] under the resonance loop. This adjustment does not affect the actual effect of the skill.

- Optimized and adjusted some of the movement performance of the resonator "Yinlin".

- Optimized and adjusted the textual expressions in [Archive]-[Experience]-[Resonator Story] of some resonators.

✦System✦

arms:

Added [Weapon Projection] system

- When equipped with [Weapon Projection], the weapon appearance of the current resonator will be displayed with the appearance of [Weapon Projection].

- Equipment [Weapon Projection] will not affect the performance of the currently equipped weapons.

- You can hide or partially hide the appearance of the weapon currently equipped by the character by equipping [Transparent Weapon Projection]

※You can participate in the [Disorder Dream Path] Dream Dive Deep Dive theme event for free to get the 4-star weapon projection "Projection・Anchor of the Heart", or you can participate in the new [Depthy Wonderland] exploration of the 1.4 version, and get the full set of "Projection・Heart Imagination Series Transparent Weapon Projection.

map:

- Added the [Quick Travel] function to the activated [Soundless Clearance] [Strike Strong Enemy].

- Added some [enrichment area] tracking function of [food ingredients] and [medicine materials].

- Added [Thukou Mountains] [Chengxiao Mountains] to display the [Secret Entrance] icon in some underground areas.

- Added [Harvest Mountains] [Chengxiao Mountains] [Highlight Mountains] [Highlight Mountains] [Highlight Mountains] [Highlight Mountains] [Highlights].

- Added the icon display of the map interface [tracking] function in the [main interface]. If you are tracking [Shifang Pharmacy], the main interface will display the [Shifang Pharmacy] icon, orientation and distance.

account:

Added official community [Ku District] jump page under some channels

- After completing the jump to [Ku Block] on the page, you can return to the game to receive rewards such as star sounds.

✦Cultivation✦

Sound and bone enhancement:

Added new sound bone enhancement option [Phase Input]

- Add [Phase Input] to add materials that increase sound bones to the recent tunable level (5/10/15/20/25)

- When putting in the material, you can choose [Reinforced Material Only] or [Reinforced Material Harmony].

Copy rewards:

Added the double reward function of [Neguniu Domain] [Simulation Domain] [Soundless Clear]

- When completing the [Gentin Domain] [Simulation Domain] [Soundless Clearance] challenge, you can choose to consume double the [Crystal Wave Plate] to obtain the corresponding double reward.

※When the [Special Training][Echo Flow Field][Sound String Purification] activity is enabled, the double-time collection of the activity will be used first. Only after the double-time collection of the activity will be consumed, the double-time collection of the copy reward can be collected.

✦Playing & Activities✦

- Added some task types of [Return Task] in the [Sea Song Deco] return system.

- Optimized and adjusted the enemy distribution in the [Gentin Domain] [Simulation Domain] challenge, making it more dense when it appears.

- Optimized and adjusted the game experience of related gameplay in the "Lost Azure Echo in the Sea Breeze" series of tasks.

- Optimized and adjusted some skill descriptions of some characters in the [Role Upgrade] interface during the [Depthy Story] activity.

✦Movement✦

- Added the [Operation Preference] option in the [Settings]-[Key] option.

- Optimized and adjusted when connecting to [handle mode] of iOS devices, the input dead zone of left and right rockers is consistent with PC and Android devices.

✦Interface✦

- Added a pop-up window when logging in to the game, which will display the current number of [Crystal Wave Plate] and [Crystal Elements].

- Added [pop-up window] information when absorbing sound bones, which can display the properties of sound bones and the sound effect at the same time.

- Added the text display corresponding to the [Role]-[Skill] interface [Stay] icon.

- Optimized and adjusted the settlement interface when completing various challenges and receiving rewards.

- The interface jump logic in [Deep Adversity Tower] has been optimized and adjusted, and the team details can be viewed and the formation adjustment can be made without exiting [Deep Adversity Tower].

- Optimized and adjusted the [Resistance] display of the challenged object in the [Deep Tower of Adversity] enemy details interface, and the plural [Resistance] information will be displayed.

- Optimized and adjusted the red dot display rules of the [Role] interface.

- The expansion button of the [Role]-[Skills] interface has been optimized and adjusted, so that the skill comparison details are preferred after it is opened.

- Optimized and adjusted the display effect of some prop icons.

- Optimized and adjusted the [Chat] button in the mobile custom button, which will support customization.

✦Image & Performance✦

- Added the recommended function of [Settings]-[Image]-[Graphics Quality Preset] option. The system will set and recommend settings in [Extreme Performance], [Performance Priority], [Balanced], [Picture Quality Priority] according to your configuration.

- Added a new selection process for image settings when creating a role for the first time. This option can be changed later in the settings system.

- Added the optional setting of the [Auto Adjust] of the [Image] option on the mobile terminal.

※When the mobile terminal turns on this option, when the device runs the game too high and the temperature is overheated, the system will automatically reduce the maximum frame rate and the highest picture quality to reduce the occurrence of lag and other situations.

- Optimized and adjusted the performance issues of some Android models.

- Optimized and adjusted the maximum frame rate option of the image option under Android devices, and adjusted the [45 frames] option to [40 frames]. When using this option, it will more effectively reduce the device load and reduce the occurrence of overheating.

- Optimized and adjusted the relevant settings for in-game resolution under PC devices. After the 1.4 version is updated, after adjusting the resolution in [Settings]-[Image]-[Resolution], and when switching from [Full Screen Mode] to [Window Mode], the resolution after the last adjustment will be applied.

- Optimized and adjusted the operation mode of shader compilation processing under PC devices. It is adjusted from synchronously compiling after entering the game to compiling during the title interface to reduce screen abnormalities, lags, etc. caused by compilation processing.

✦Others✦

- Optimized and adjusted the display position of some NPC names so that they are avoided occlusion by the model.

- Optimized and adjusted the description text of some game settings and functions.

【Problem fix】

Characters & Weapons

- Fixed the problem that the inherent skill of the resonator "Yinlin" [target focus] is inconsistent with the skill description.

※We deeply apologize for the inconvenience caused to wanderers during this issue. We will issue the following compensation for the impact of this issue. Thank you for your support and understanding of "Mingchao"!

✦ Compensation content: Xingsheng*80

✦Receive conditions: Create a role before 04:00 (UTC+8) on November 14, 2024 and unlock the [Email] function, compensate for the validity period of email collection until the next version is updated and maintained

- Fixed the issue that the duration of the skill special effects of the resonator "Strait Guardian" after casting the Resonance Liberation [End Loop] under specific circumstances, the duration of the skill special effects is inconsistent with the skill duration.

- Fixed the problem that the terminal model performs abnormally in the [Resonator] interface of the resonator "Strait Guardian".

- Fixed the issue that the resonator's "Xingliyao" and "Yangyang" in certain situations cannot correctly trigger the resonance and liberation of "Strait Guardian".

- Fixed the problem that the resonator "Changli" has a probability of abnormal performance of the skill effect of [Mind-eye and Conquer" in some cases.

- Fixed the issue where the resonant liberation animation of "Changli" performs abnormally in specific situations.

- Fixed the problem that some movements performed abnormally during the resonator "Jin Xi" during the [Crossing the Year and Ling Xiao] state.

- Fixed the problem that the inherent skill of the resonator "Qiyan" [Yufeng Gathering] cannot be triggered by some sound bone skills.

- Fixed the issue that after the resonator "Baizhi" casts resonance liberation, the [Recovery Health] effect in [Frequency Gap Echo] will take effect several times abnormally in certain situations.

- Fixed an issue where character skill special effects are missing or skill performance abnormalities occur after performing [Quick Travel] under specific operations.

- Fixed an issue where the character may have an abnormal camera performance when moving after the battle ended in some cases.

Enemies & Sounds

- Fixed the issue that the enemy model did not disappear normally after defeating the enemy in the second level of the battle in [Deep Tower of Adversity] - [Overload Zone] - [Tower of Echo].

- Fixed the issue that in the battle between [Holographic Strategy, Strong Attack]-[Sharp Thunder Scale], there is a probability that the enemy will not recover normally after recovering from the [Parasy] state.

- Fixed the issue where the probability of not being able to exit the transformation state in some cases when using the sound bone skill to transform into [Cloud Flash Scale].

system

- Fixed the number of copies that can be obtained in [Sora Guide] - [Cycle Challenge] - [Gentox Field] under the conditions of [Sora Level 8], the number of copies that can be obtained and the actual number of drops in the copy are displayed. Inconsistent issues.

- Fixed an issue where incorrect classification occurred within the [Sora Guide]-[Search for the End of Image]-[Filter] function.

- Fixed an issue that caused abnormal character movement speed in specific situations after turning on [Explore Roulette].

- Fixed an issue where multiple friends' current location icons will appear in [Map] in [Multiplay] mode.

- Fixed the issue where the loading progress abnormality may occur in some cases when exiting [Multiplay] mode, resulting in the inability to exit.

- Fixed an issue where the [Loss of Consciousness] interface did not disappear normally after the character lost consciousness and revived in certain situations in [Multiplay] mode.

- Fixed an issue where the [Resuscitation] button did not appear normally in certain situations after the character was unconscious.

- Fixed an issue where the skill icon was not displayed correctly when setting the [Doom] custom key to [LB+Cross Key] when using the handle device.

- Fixed the issue that when using a mobile device to connect the handle, the actual effect did not take effect correctly after changing to [Tap R to lock the target, click R again to unlock the lock] when using the mobile device to connect the handle.

- Fixed the problem that when some Android models use handle devices, there is a chance that the device will vibrate abnormally.

- Fixed the problem that the red dot prompt of the [Chat] function cannot be eliminated in some cases.

- Fixed the problem that some mobile devices may have a short-term black screen when opening the [Settings] interface.

- Fixed an issue where animation playback abnormally when switching to Resonator "Verina" in some cases in the [Resonator Image Book] interface.

- Fixed the issue of incorrect sequence of pictures in the chapter "Pictures of All Things" in the [Pictures of Everything]-[Pictures of Past].

- Fixed known text errors in some functions.

Gameplay & Events

- Fixed the issue that in the [No Sound Zone] gameplay, the [Area Mechanism] interface cannot be turned on again after clicking on the [Area Mechanism] interface for the first time and closing it.

- Fixed an issue where abnormal pop-up prompts appear when the [Assistant Machine・Shooting] function is not unlocked and approaches the [Fast Fire Target] gameplay in the big world.

Task

- Fixed the problem that some stone pillars still showed pollutants after cleaning up data pollution in the [Tidal Mission] "What's hidden among the waves" task process. This problem is a display problem and has no actual impact on the task process.

- Fixed the issue where [Migration Fish] guided the stop midway after talking to "Kuke" in the "Migration Mission" task process.

- Fixed the issue that during the "Mission Must Be Achieve" mission process, the health value was not normally deducted when it was transformed into [Liaozhao's Rider] and then crashed into an obstacle.

- Fixed the issue where the NPC model in some scenes was abnormally floating in the "Little Lamb's Big Adventure" mission process.

- Fixed an issue where the guidance icon of [Daily Task] did not disappear normally after talking to NPC "Langsheng" in the "Daily Task" task.

Scene

- Fixed the problem that the level 120 residual elephant [Mountain Guard] is likely to fall into the underground in some cases in the [Black Coast]-[Bottom of the Tetis] area.

- Fixed the issue where some NPC models floated in the [Black Coast]-[Black Coast Islands] area and the NPC movement performance was abnormal.

- Fixed the issue where there is a chance of abnormal flashing when using iOS devices and performing [Transfer Connection] gameplay under specific frame rate settings in the [Black Coast] area.

- Fixed the issue where some scene models are not visible on iOS devices in specific areas of [Yanglong]-[Jiangniaozawa].

- Fixed the problem of abnormal movement speed of some NPCs in the [Yinlong]-[Jinzhou City] area.

- Fixed an issue where NPC models performed abnormally in some areas.

- Fixed some known problems with mold penetration and items floating.​​​​

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