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Tower Defense Simulator Units Tier List [OPERATION ICE]

2024-12-28

There are several towers in Tower Defense Simulator that spawn mobile units, which can be extremely helpful in conquering enemies. In this Tower Defense Simulator tier list, we'll show you only the best units, including their strengths and weaknesses.

Best TDS Units Ranked - Tower Defense Simulator Tier List

Note that most units spawned by towers travel along a designated path. If they spawn in front of multiple paths, they will choose a random one, so keep this in mind, as it does matter where exactly you decide to spawn your units. To improve your chances, redeem Tower Defense Simulator codes.

TierUnits
SRiot Guard (Mercenary Base), Ripped Elf (Elf Camp), Mark V (Mecha Base), Executioner Skeleton (Necromancer), Railgun Tank (Military Base), War Machine Sentry (Engineer)
AField Medic (Mercenary Base), Gift Bomber (Elf Camp), Mark IV (Mecha Base), Hallow Guard (Necromancer), Tank (Military Base), Minigun Sentry (Engineer), Golden Body Guard (Golden Crook Boss)
BGrenadier (Mercenary Base), Gunner Elf (Elf Camp), Cannoneer Elf (Elf Camp), Mark III (Mecha Base), Skeleton Knight (Necromancer), Humvee 3 (Military Base), Rifle Sentry (Engineer), Golden Tommy Goon (Golden Crook Boss)
CRifleman (Mercenary Base), Guardian Elf (Elf Camp), Mark II (Mecha Base), Giant Skeleton (Necromancer), Humvee 2 (Military Base), Sentry (Engineer), Golden Pistol Goon (Golden Crook Boss)

S-Tier: Strongest TDS Units

The following units are typically used once your towers are fully upgraded in the late game and ready to take down the final bosses.

UnitPros/Cons
Riot Guard (Mercenary Base)+Effective at killing hordes of enemies
+Deals full damage to enemies with defense
+High defense and HP
-Receives only one upgrade
Ripped Elf (Elf Camp)+High splash damage
+Useful against hidden enemies
+Deals full collision damage to enemies with defense
-Can't be buffed
Mark V (Mecha Base)+High DPS and rocket launcher
+Has hidden detection
+High defense and HP
-Can't be boosted
Executioner Skeleton (Necromancer)+Useful at defeating higher health enemies
+Throws axe, dealing high damage
+Can go through a line full of enemies
-Weak against Void Reaver's Void Stomp
Railgun Tank (Military Base)+Useful against major bosses
+Can't be stunned
+Its cannon can detect hidden enemies
-It can't detect flying enemies
War Machine Sentry (Engineer)+Shield makes it invincible to damage
+Missiles can damage lead enemies
+Good against the Fallen Titan or Summoner Boss
-Low HP

A-Tier: Highly Effective Units

These units will greatly support both other units and your towers. They may not always have the best features, but they will excel in certain areas, such as healing, flying, or tanking.

UnitPros/Cons
Field Medic (Mercenary Base)+Very useful for healing units
+Prevents units from being damaged
-Can only target humanoid units
Gift Bomber (Elf Camp)+Flying unit, which can avoid colliding with enemies
+Deals splash damage
-Low HP
Mark IV (Mecha Base)+High DPS and hidden detection
+Can deal full collision damage to enemies with defense
-Can't buff firerate and range
Hallow Guard (Necromancer)+High health allows it to survive most enemy abilities
+Can deal full collision damage
-Weak against Breaker2 and Breaker4
Tank (Military Base)+Cannot be stunned
+Can detect hidden enemies
-Can't detect flying enemies
Minigun Sentry (Engineer)+Useful against high-health hidden enemies
+Shield makes it invincible to damage
-Can't be buffed
Golden Body Guard (Golden Crook Boss)+Useful against enemies that appear in late-game
+Spawns quickly and has hidden detection
-Low HP

B-Tier: Good Utility

Mid-game must be the most challenging part of the journey, as that's where your units will be crucial for transitioning from early game to more advanced enemies.

UnitPros/Cons
Grenadier (Mercenary Base)+Can deal full damage to defense enemies
+Affected by damage buffs
-Doesn't have hidden detection
Gunner Elf (Elf Camp)+Useful during the mid to late game
+High range and DPS
-Low HP
Cannoneer Elf (Elf Camp)+Useful during the mid-game
+High range and DPS
-Low HP
Mark III (Mecha Base)+Great against high-health enemies that spawn early on
+Useful against hidden enemies
-Not affected by any buff
Skeleton Knight (Necromancer)+Useful against slow enemies with high health
+Deals high damage with its sword
-Low HP
Humvee 3 (Military Base)+Great against high health enemies that spawn early on
+Useful against hidden enemies
-Not affected by any buff
Rifle Sentry (Engineer)+Can do well against enemies that appear early on
+Gains shield if spawned by a Level 4 Engineer
-Doesn't have hidden detection
Golden Tommy Goon (Golden Crook Boss)+Useful against enemies that appear in the mid-game
+Spawns quickly and has hidden detection
-Warden can quickly kill it with its laser

C-Tier: Good Early Units

In the early game, it's essential to establish a solid defense against initial waves of enemies while avoiding spending too much money on their deployment.

UnitPros/Cons
Rifleman (Mercenary Base)+Effective early on for its quick spawn rate
+Large range and decent DPS
-Lowest HP out of all mercenary units
-Doesn't have hidden or flying detection
Guardian Elf (Elf Camp)+Useful against slower enemies
+Useful against hidden enemies with low HP
-Struggles against faster enemies
Mark II (Mecha Base)+Effective against hidden enemies
+Deals full collision damage
-Fire rate and range can't be buffed
Giant Skeleton (Necromancer)+Effective against hordes of enemies with lower HP
+Deals full collision damage
-Fallen King can instantly kill it with its Stomp attack
Humvee 2 (Military Base)+Great against high-health enemies that spawn early on
+Deals full collision damage
-Low HP
Sentry (Engineer)+Does well against enemies that appear early on
-Doesn't have hidden detection
-Low HP
Golden Pistol Goon (Golden Crook Boss)+Useful early on against weaker enemies
+Deals full collision damage
-Low HP

That's it for our Tower Defense Simulator tier list of the best units. Check out Best Roblox Tower Defense Games on Pro Game Guides for more guides.

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