Indiana Jones and the Great Circle Recaptures the Magic of the Original Trilogy [Review]
2025-01-22
Before we had Nathan Drake, we had Lara Croft. And before we had Lara Croft, we had Professor Henry Jones, perhaps more popularly known as Indiana Jones.
Despite a disastrous fifth entry in the film franchise, Indy has endured in the pop culture zeitgeist since the 80s as one of the most iconic characters to ever grace the big screen. It’s past due for him to get his own proper video game outing, and MachineGames certainly hasn’t disappointed on that front.
Set between the events of Raiders of the Lost Ark and The Last Crusade, Indiana Jones and the Great Circle is an all-new adventure that has Indy going on a globetrotting adventure while digging up lost artifacts and punching the ever-loving crap out of a bunch of Nazis and fascists. Big picture thoughts? It’s an enjoyable romp that largely plays it safe but still manages to capture the cheesy charm of the original trilogy. And that’s a huge boon in its own right.
Our story begins in Marshall College, where Indy is at his day job, teaching archaeology and history (it’s the pursuit of facts, not truth!). Things go awry when a mysterious, menacing man breaks into the college at night and steals a seemingly unimportant artifact, though not before you try to stop him in a very one-sided fistfight. The only clue Indy has to go on is a strange medallion that the man dropped during the kerfuffle, and before you know it, you’re off to the Vatican City in Rome.
As the story unfolds, you quickly learn that various sites of spiritual significance have been built all over the world throughout its history. When you map them out, they form a perfect circle around the globe, AKA the Great Circle. The game takes you to some truly magnificent and impressive locales, including Gizeh in Egypt, Sukhothai in Thailand, and the Himalayas. Because the story is set before World War II, most of the enemies you come up against are part of the Axis Powers, including main antagonist Emmerich Voss, who makes use of psychology to manipulate his foes.