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Minecraft SEUS PTGI light and shadow package | Chinese version

2025-01-04

Minecraft SEUSPTGI is a very famous light and shadow package, known as the brightest and strongest light and shadow in history. SEUS PTGI is another masterpiece (beta version) of the famous SEUS light and shadow author Sonic Ethe, whose full name is "Sonic Ether's Unbelievable Shaders - Path Traced Global Illumination" (PTGI for short). This generation of light and shadow aims to use real-time calculation of light paths to achieve better and more accurate global illumination effects. Real-time calculation of light paths is part of the current cutting-edge concept-ray tracing.

SEUSPTGI light and shadow introduction

The operation method of PTGI is implemented by using the familiar light and shadow plug-in OptiFine, and OptiFine is implemented based on the OpenGL algorithm, so it can be said that PTGI is implemented based on OpenGL. RTX is a patented technology of the technology company Nvidia. There are currently three ways to introduce it:

RTX Global Illumination - Metro: Exodus

RTX Shadows - Shadow of the Tomb Raider

RTX Reflection – Battlefield V

PTGI has nothing to do with these three technologies. Although PTGI and RTX are both technologies based on the concept of ray tracing, their implementation methods are different. In addition, RTX uses the unique RT core of 20 series graphics cards to optimize calculations, while PTGI performs calculations at the software level (OpenGL), so it has the feature of being able to run on non-RTX 20 series graphics cards.

Official resource entrance: https://www.patreon.com/sonicether/

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This site provides two Chinese versions of the experience:

SEUSPTGI light and shadow effect display

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