Obsidian’s Avowed Is the Smaller-Scale Skyrim I Didn’t Know I Needed
2025-01-30
Despite having never played any of the Pillars of Eternity games, I found myself weirdly excited for Avowed. I’ve never been able to get into another massive open-world RPG after 2011’s Skyrim, and I had hoped that Avowed would be able to grab me as Bethesda’s landmark RPG did.
After spending a couple of hours with an early beta build of the game, I’ve come to the conclusion that Avowed isn’t necessarily the Skyrim-esque successor I thought I wanted, but it might very well be the RPG that I need. Let me explain.
You play as the Envoy of Aedyr, sent to investigate a strange plague spreading across the Living Lands. And as these games are wont to do, you’ll get sidetracked by a multitude of sprawling side quests that all come with important decisions that could affect the outcome of various side stories. The good news, however, is that the Living Lands are not quite as massive as something like Skyrim or even a Fallout game.
Obsidian Entertainment has previously stated that Avowed is more similar to something like The Outer Worlds in terms of scale, which means fewer towns and cities to visit, but you can likely expect a richer, denser world with elaborate side quests to go along with it. From what I’ve seen in this beta build, there’s plenty of potential here.
I started my adventure by creating a new character and choosing a background for her. I opted for the Noble Scion background, though there are a handful of other origin stories you can choose from. You’ll also have the opportunity to reallocate your stat points if you wish, and your background and stats will determine the kinds of dialogue options you have access to when interacting with NPCs.
So far, so good. Avowed has all of the usual role-playing elements you’re used to. The game really begins when you arrive at the Living Lands, and it’s not long before you’re thrown into a combat situation to help you get acquainted with the basics. As a longtime Skyrim enjoyer who never even had any complaints about the combat in that game, I have to say that Obsidian has done a fine job in making Avowed‘s combat feel weighty and punchy.