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Minecraft Realistic Lighting and Shadow Pack|Continuum2.0.2

2025-01-03

Minecraft Continuum Lighting and Shadowing is a very well-known realistic lighting and shadowing package, and I am also an expert at burning graphics cards, but it is really beautiful! The videos made by many big guys at station b using Continuum light and shadow are simply amazing (but I seem to vaguely smell the smell of roasted graphics cards). Here I would like to share with you the free Continuum2.0.2, you can try it out!

Continuum2.0.2 light and shadow introduction

The continuum light and shadow package is one of the strongest light and shadow in Minecraft. It has extremely excellent image quality effects and comes with a large number of volumetric clouds and anti-aliasing settings, making your MC game graphics comparable to 3A masterpieces. It can be modified according to your own needs. Get the most out of your computer's performance.

Continuum is a series of highly customizable Minecraft lighting and shadow packs that support many high-end graphical effects typically only seen in the latest, most cutting-edge AAA games.

Network disk link: https://pan.baidu.com/s/16jwNyxY7akQuNv--MJWcMw?pwd=hjgs

Extraction code:hjgs

Installation instructions:

1. Depending on the game version, install GLSL Shaders or OptiFine

2. Place the downloaded texture pack into the .minecraftresourcepacks folder

3. Enter the game, Options->Resource Pack->Select the texture pack you want to use, click the triangle to import the texture pack

Applicable to players

What makes Continuum2.0 different from other lights and shadows is its complete pbr rendering and camera system. In layman's terms, first render "realistically", then use the camera to capture the picture and post-process it. This makes the difference in brightness inside and outside the cave particularly large in different scenes, such as day and night. Therefore, the "camera" will drastically adjust the exposure every time it enters and exits the cave. But it can be considered true, but it’s too excessive and too abrupt.

Volumetric clouds. Compared to 1.3, this is a big improvement. Compared with SEUS11.0, each has its own merits. The lighting and shadow performance of the two are almost the same.

The sunrise and atmospheric effects are consistent with the screenshots on the official website. It seems that the angle of view of the sun is set to the size in the real world, so it is relatively small.

Just beautiful.

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